Making the Astral Forms of ‘Doctor Strange’
Released on 02/09/2017
You're exiting your body
and you're viewing something from an alternate dimension.
So, that's a big moment for us to figure out
how we're gonna do that.
It'll start off often at Marvel in the vis dep department.
They'll come up with concepts.
Pre-vis is essentially moving storyboards.
You actually can now get into what the shots
are supposed to be like, how dynamic the moves are.
That then gets handed off to a facility
who will then begin testing that with moving footage.
[Man] Action!
Now!
We were testing today the astral push moments.
In those moments we're shifting into a high speed.
So, we're testing frame rates as well as camera speeds
in order to do that.
(intense music)
(hospital machines beeping)
(dramatic music)
The astral form is one of the simplest effects
that we've done and one of the hardest
because you need to believe that in way
is the spirit that, sort of, comes out of the body.
We all know what the body looks like
and we also what a ghost looks like.
The idea was that we didn't want it to look like a ghost
and, yet, is ghostly.
The main thing was in the way they can move
and interact with the environment
When they fly very fast through the room
they can go through the walls
but then cling to the walls,
things are moving when they hit them.
So, it's not really ghosts as we know them.
[Announcer] Marvel's Dr. Strange on digital and Blu Ray.
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