Phones that try to attract gamers almost never work. From the failed Nokia N-Gage onward, there is a long list of “gaming phones” that have bombed spectacularly. If you took one look at them you could see why. They either sacrificed mobile functionality by smushing extra buttons onto a phone or sacrificed game control by retaining features you would want in a mobile handset. And none of them had the kind of quality games that make you forget why you didn’t just buy a Nintendo DS instead.
The lesson is clear, though. When it comes to phones and gamers, players are more than happy to let gaming adapt to their touchscreen phones, not the other way around. Like its predecessor, the Razer Phone 2 seems built around this philosophy. It’s a powerful phone that’s built to play the best mobile games the Android OS has to offer.
After using it on and off for a couple months, I can say that it’s a usable phone and a good machine to Fortnite on. But “usable” and “good” aren’t worth the device's $800 price tag, and that's still the biggest hurdle for Razer.
The Razer Phone 2 ticks a lot of the boxes you’d expect in an $800 device. You can pit its numbers against any Android phone around. It has the fastest processor available at the moment, the Qualcomm Snapdragon 845, along with 8 GB of RAM, 64 GB of file storage (with a MicroSD slot if you need more) a 5.7-inch 1440p screen, and dual rear cameras. The phone is also rated waterproof at IP67, so it can take a bath in a meter of water for up to a half hour.

