AI History Panel: Advancing AI by Playing Games

*There are some heavy operators on this panel.

Tuesday, February 11, 4:45 – 6:15 PM

Moderator: Amy Greenwald (Brown University)

Panelists: Murray Campbell (IBM), Michael Bowling (University of Alberta), and Hiroaki Kitano (Sony), Garry Kasparov, and David Silver (Deepmind and University College London)

Building AI to play games as well as human masters has been a goal of AI ever since Arthur Samuel’s seminal checkers program in 1959. Today’s game-playing programs have surpassed human performance in substantially harder games, including backgammon, chess, poker, and Go. Still, in multi-player games, especially those played by embodied agents such as soccer, significant AI challenges remain. This panel will include representatives of efforts to build machines that excel at playing these games, discussing the main ingredients of the technology they developed, the challenges they encountered, and how the agenda of building expert game-playing machines furthers progress on the real-world goals of AI.