Game|Life Podcast: Broken Age and Steam's Mysterious Developer Conference

This week on the Game|Life podcast, we discuss the only two things that happened this week.

This week on the Game|Life podcast, we discuss the only two things that happened this week. Valve hosted Steam Dev Days, at which it spilled a bunch of details about Steam Machines and the associated products.

To wit: The Steam Controller will undergo a significant design change, losing the touchscreen and adding the traditional diamond-shaped array of action buttons. Furthermore, Valve also let developers go face-on with its own virtual reality technology, which differs from what Oculus is doing in some significant ways. WIRED senior editor Peter Rubin has tried this technology, so he talks a little bit about the experience.

Additionally: WIRED senior editor and new podcast cast member Laura Hudson has played all of half of Broken Age , as have I, and Peter has played some of it, so we talk about Broken Age.

Game|Life’s podcast is posted on Fridays, is available on iTunes, can be downloaded directly and is embedded below.

Game|Life Audio Podcast

GameLife Reboot: Episode 095

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https://downloads.wired.com/podcasts/assets/gamelifeaudio/gamelifereboot_095.mp3