Mothers, lock up your gamers. The PlayStation phone has arrived.
And while it's a bit on the chubby side, we think that, for Sony Ericsson's Xperia Play, big is beautiful.
You could almost call the Xperia Play the shorter, fatter cousin to the svelte Xperia Arc, which Sony Ericsson once described as the “world’s thinnest smartphone.” At .62 inches, the Play looks positively bulky compared to its Xperia-line relatives – a veritable Jan Brady to the Arc’s Marcia.
But Sony Ericsson had to make some trade-offs in size in order for the slide-out frame to hide the PlayStation controller underneath. If you’re a gamer, it’s worth it. We felt right at home with the familiar PlayStation controller configuration — D-pad on the left, with the square, circle, triangle and X buttons on the right.
And unlike other, flimsier slider phones, the plastic hardware isn’t chintzy. The Play still feels sturdy in hand, even in its open position, and most likely won’t break under the pressure of an excited gamer’s grip.
Instead of the centered joysticks found on a PS3 controller, two pressure-sensitive touchpads take their place. So rather than hog up precious screen real estate steering with your fingers on games that require touch-sensitive direction, you can use the two physical touchpads. It’s a nifty concept, and fairly well-executed. The games I played that utilize the pads were decent enough in reaction time, though I found the sensitivity a bit wanting.
The phone comes bundled with seven games, though only one was exclusive to the Play: Crash Bandicoot. It’s a PS One classic, and I was psyched to see it on the roster. But if I’m buying the long-awaited PlayStation phone, I want it to be running PlayStation games. Plural.
When I asked if Sony Ericsson would continue publishing PlayStation classics to the Xperia Play, the answer was cagey, though promising: "It's the first step we're taking down this path." I've got my fingers crossed for a Twisted Metal port by the end of the year.
I actually enjoyed the experience of gaming on the Play. For the first time, I didn't feel like I was playing a game slapped onto a phone interface. It feels like a standalone portable gaming device. That's no easy feat to accomplish.
