If the original PlayStation 3 was a big glossy testament to Sony's arrogance and excess, the new Slim offers a refreshing (if not sexy) act of contrition.
Virtually everything about this machine is scaled back. The price has dropped to $300 (from the original $600), the new textured matte finish is pleasantly understated, while a thinner waistline and lighter heft give the Slim an undeniably fetching figure. Even better: Despite its considerably smaller footprint you're still getting the same badass hardware used to search for ripples in space-time and, you know, occasionally render a videogame or two..
The two big differences with the Slim are fairly cut and dried: design and price. As far as the former is concerned, the console is unsurprisingly svelte (11 × 2.5 × 11 inches) and will slide into your media phalanx with ease. At 6.8 pounds, it's also about 36 percent lighter than the old, "fat" PS3. It won't suck down the energy equivalent of a plasma screen any more, either, due to a new 45nm Cell processor. In idle mode, the new PS3 draws 96.24 watts, compared to 206.90 watts on the original model.
Other non-cosmetic differences? Sony finally decided to nix the annoying touch sensitive power and eject controls and replace them with actual buttons. You'll also gain the ability to bitstream, Dolby TrueHD and DTS-HD audio, thanks to an updated HDMI chipset. Compared to the original PS3, the Slim does lose two USB ports from its facade, along with the orgy of card readers. That's no biggy – we never used those ports anyway.
More irksome, however, is the continued (since 2007) lack of backwards compatibility for PS2 games, as well as the inability to run any other OS, like Linux – not a good thing if astrophysicist Dr. Gaurav Khanna plans on updating his gravity grid.
