Some interesting commentary around the Web today from game publishing execs in re the Wii market.
Ubisoft senior brand manager Ann Hamilton tells Tulsa World that Wii is a "female-driven platform," saying that "women, girls, and families" are the main force behind the explosive sales of Nintendo's console.
Hence the company's Imagine line (right) and Ener-G sports games for girls dominating its Wii and DS lineups.
Meanwhile, 2K's global president Christoph Hartmann seems frustrated with the massive amount of games that fill Wii shelves:
Hartmann goes on to point out a way that developers of quality software can break out of the pack: Develop games around "well-known brands." Note that Ubisoft, with its girl games, is doing just that -- rather than using external licenses, it's working to build brand recognition of *Imagine *and Ener-G (and Petz and My Coach), then fleshing those brands out with more games.
Game Industry Finally Notices Girls [Tulsa World, via NeoGAF]
There Are Too Many Crappy Games on Wii [MCV, via Kotaku]