Behold, the Novint Falcon. This menacing orb has taken upon the lofty task of replacing the mouse as the PC gamer's preferred implement of destruction, letting you feel, lift, push and grope every bit of the action. It sits on your desk and provides force feedback- but not the vibrating - controller effect that console couch surfers are familiar with. Instead, powerful motors within the device provide a full range of responses, whether you're bouncing a ball on a string or reloading a shotgun. Because really, what good are advances in technology if we can't focus them on the obliteration of our gaming peers?
The first version of the Falcon we saw was a bit of a renaissance — well for games like Tiger Woods PGA Tour 07 anyway. When gripping the original control interface (a small, multibuttoned round knob), controlling Tiger's swing becomes a matter of muscle coordination — for better or for worse. In our vain attempts at perfecting our line drives, we hit dozens of shots, each wildly different from the next, by simply adjusting the angle and force with which we moved the knob. Suddenly, following through on a swing becomes incredibly important, as the slightest adjustments to the pressure you apply can wildly alter the ball's flight.
But chances are, you're not checking out the Falcon for the fully immersive golfing experience: You want to light shit up with a high-caliber firearm. Well, Novint has got you covered. Using the Falcon's new Pistol Grip, titles like Half-Life 2 suddenly become an entirely different game.
Forget fragging as you know it. With the pistol grip coming dangerously close to flying out of your hands after a few quick bursts with a submachine gun, you may wonder how you got along without this level of feedback in the first place. Every weapon takes on new life, from the meager jostling of the standard pistol, to the forceful thunder of a rocket launcher's blast.
