The Office of the Secretary of Defense is trying to figure out how to beat jihadists in the propaganda war. One tool they figure could help: a computer model of "Human, Social, and Cultural Behavior" in Middle Eastern locales. OSD isn't the first arm of the Pentagon looking to build its version of Sim Iraq. But this is the first one I've heard of that focuses in on the touchy subject of strategic communications.
The OSD's new "Human, Social, and Cultural Behavior Modeling" program is looking for ways to combine "game-based, agent-based, [or] systems dynamics" sims (and maybe even "cellular automata") into a virtual country close enough to real that it can "validate and verify interactions against real world scenarios."
By running these Sim Iraqis around, OSD hopes to get a better understand of:
These models are also supposed to "provide greater insight into how strategic, operational, and tactical operations may be impacted by individual and group socio-cultural dynamics." Specifically, OSD would like the pixelated place to help with:
And that's just for starters. When the program is over, OSD hopes, it will have "generate[d] a universal
meta-language that is meaningful to the user communities and is relevant to the socio-cultural ‘space’ supported by the underlying models."
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