Game designer-in-training Andrea Rubenstein has just published a great article about fantasy bodies in MMOs, focusing in particular on sexual dimorphism in World of Warcraft. She points out the bizarre differences between male and females of nonhuman races, asking whether it makes any kind of sense that female Draenei would be so small in comparison to their male counterparts:
She points out that these female bodies embody the "feminine ideal" of the supermodel, which seems a rather out-of-place aesthetic in a world of monsters. Supermodelly Taurens wouldn't be so odd if gamers had the choice to make their girl creatures big and muscley, but they don't. Even if you wanted to have a female troll with tusks, you couldn't. Which seems especially bizarre given that this game is supposed to be all about fantasy, and turning yourself into whatever you want to be. Apparently, the designers of WoW also thought the extreme dimorphism was weird.
Originally, in the Alpha version, female Taurens and trolls were a lot bigger and had horns.
But fans complained:
Read the rest of Rubenstein's witty essay for an original, subversive take on WoW culture. I'd love to get a biologist's take on all this. What natural conditions could possibly cause such strong sexual dimorphism to take place in WoW?


