What's missing from video games meant to reflect real-world military tactics and operations?
That's just one of the questions that came up in this interesting interview the Guardian did with a defense expert who's looking at military combat video games. The answer -- though perhaps obvious -- is interesting:
*I think one type of warfare missing from computer games, which may be used in the future is the weapons of mass destruction or effect (WMD/E) including chemical, biological, radiological, nuclear and enhanced-explosive (aka CBRNE). These are proliferating at an accelerating rate, and there is greater risk that rogue states - such as Iran or North Korea - with access to such capabilities would use them in future wars to offset the technological superiority of Western military forces, or potentially transfer such capabilities to non-state actors like terrorist groups. In every sim I have tried (be it on PC or XBox 360) I have yet to see this type of warfare represented, or seen friendly forces having to take precautions against its use. *
I guess making the first-person shooter run around in a chem-bio suit -- no matter the realism -- wouldn't be a lot of fun.